

The latest novel in the hugely popular Gaunt's Ghosts series.
After the success of their desperate mission to Salvation’s Reach, Colonel-Commisar Gaunt and the Tanith First race to the strategically vital forge world of Urdesh, besieged by the brutal armies of Anarch Sek. However, there may be more at stake than just a planet. The Imperial forces have made an attempt to divide and conquer their enemy, but with Warmaster Macaroth himself commanding the Urdesh campaign, it is possible that the Archenemy assault has a different purpose… to decapitate the Imperial command structure with a single blow. Has the Warmaster allowed himself to become an unwitting target? And can Gaunt’s Ghosts possibly defend him against the assembled killers and war machines of Chaos?
Book 1

Book 10

Book 11

Book 11.5

Book 12

Book 13

Book 14

Book 15

Book 2

Book 3

Book 4

Book 5

Book 6

Book 7

Book 8

Book 9

Book Anthology

Book Anthology

Book Anthology

Book Dossier 1

Book Included

Book Included

Book Short Story

Book Short Story

Shelve Double Eagle

Shelve Forgotten

Shelve Sabbat Crusade: Arnogaur

Shelve Sabbat Crusade: Family

Shelve Sabbat Crusade: Ghosts & Bad Shadows

Shelve Sabbat Crusade: Son of Sek

Shelve Sabbat Crusade: Tempest

Shelve Sabbat Crusade: The Blood Bound

Shelve Sabbat Crusade: The Deeper Wounds

Shelve Sabbat Crusade: The Inheritor King

Shelve Sabbat Crusade: Viduity

Shelve Sabbat Crusade: You Never Know

Shelve Sabbat Worlds: A Good Man

Shelve Sabbat Worlds: Apostle's Creed

Shelve Sabbat Worlds: Blueblood

Shelve Sabbat Worlds: Of Their Lives in the Ruins of Their Cities

Shelve Sabbat Worlds: Regicide

Shelve Sabbat Worlds: The Headstone and the Hammerstone Kings

Shelve The Sabbat Worlds Crusade

Shelve Titanicus

Shelve Vermilion Level

Book 1-3

Book 12-13

Book 14-15 + short story

Book 4-7

Book 8-11

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